Why is the highlight color picker from an annotation now text only? (Unless there is a user switch to flip it back - which I can’t find).
It used to be that when you tapped/clicked on a highlight in edit mode, that you could select the color option and the available highlight colors would be displayed, now only the name of the color, such as “green” is displayed. Why?
I fully understand that you can’t please everyone, and maybe a good number of users like this method. But showing the color allows me (at least) to make my selection quickly. Needing to parse words for what is a COLOR based selection is 1) odd and 2) inefficient.
I found a blurry picture of the prior method, but you can see the color circles on the left. If one selected that, the various colors appeared as selectable options.
Huh, I hadn’t noticed this. My iPad is on iPadOS 15.7 so has a nice “normal” colour menu for highlights in DTTG, but my iPhone is on 16.0.3 is now just text menus.
I’m guessing Apple have made this change to standardise more functions across the iOS ecosystem (instead of letting each app do its own thing), to enable even more automation in the iOS ecosystem, but it’s a bit cheeky when humans still have to use the menus too.
@KRomig it’s not clear if you’re asking about iOS or iPadOS, but if your other apps are currently fine and you’re on 16, it’s likely because they haven’t released their update for the new OS yet? (It could also be that some of your apps are ignoring the new Apple guidelines. I note that Kindle has released an update for example, but is still offering icon edit menus).
Apple has rewritten the way the so-called editing menu is put together. E.g., it’s horizontally scrollable now and also adjusts to dark mode. The way the PDF editor put images in there was kind of a hack (or hijacking) but nothing official. Maybe their developers will bring it back and we’ll be able to make use of their research then too.
Apple sometimes introduces functionality but keeps it to their own first. Or they introduce new features and don’t document them, so in the first months after an OS release developers have to use trial-and-error to find out how it’s all meant to be used and implemented.